For this Immersive Environment Workshop, participants will be brought through several software, programs and examples that will serve as design tools for the studio semester. Over the two days, students were given a breakdown on Unity, Maya, Unreal Engine, Tiltbrush, Twinmotion, Adobe XD as well as basic introductions to using selected hardware – the VR…
Read MoreVOID DECK 3.0
BYCHEW KENG ONN (KONN)LAW KAIXIANG Embracing this shift in nature of interaction is Void Deck 3.0, our Mixed Reality systemic framework that aims to bring back the sense of place identity to void decks which has abraded over time, using holograms, preconditioned upon the existing physicality of void deck spaces. Placemaking, virtually, is achieved by…
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